Frost
Private
live in the Niles,Michigan area so meeting at the airhouse is a little difficult but can be arranged
Posts: 21
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Post by Frost on Mar 14, 2014 10:34:35 GMT -5
There are two teams like usual and when the whistle sounds a game begins for a mere and fast 2 minutes. The idea Is that the shortage of time will get your adrenaline pumping more and will force the players to play harder and faster. So it will literally be chaos. Haha.
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Post by dizzyshot (Bad Company) on Mar 14, 2014 18:11:05 GMT -5
That sounds like it would be fun, but not a lot of people have that sort of game style. All though it would force them to change their game style real fast.
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Frost
Private
live in the Niles,Michigan area so meeting at the airhouse is a little difficult but can be arranged
Posts: 21
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Post by Frost on Mar 14, 2014 20:18:07 GMT -5
Yes it will hopefully try to teach people to play fast but also play tactically.
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Post by nascar38158 on Mar 15, 2014 12:01:47 GMT -5
Question - after two minutes who wins? Is it most kills? Who controls the most area? I like the quick fast game but there needs to be a goal at the end.
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Frost
Private
live in the Niles,Michigan area so meeting at the airhouse is a little difficult but can be arranged
Posts: 21
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Post by Frost on Mar 15, 2014 12:59:07 GMT -5
Yes it would be the team with the most kills at the end of the two minutes.
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Frost
Private
live in the Niles,Michigan area so meeting at the airhouse is a little difficult but can be arranged
Posts: 21
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Post by Frost on Mar 15, 2014 13:00:09 GMT -5
Yes it would be the team with the most kills at the end of the two minutes.
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Post by Sandman on Mar 15, 2014 13:01:22 GMT -5
I would play
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Post by nascar38158 on Mar 15, 2014 13:16:20 GMT -5
That would be good. You could play with the time limit. 2-5 minutes to get it so it is quick but not too quick. The 15 minute times they now have lead to people holeing up and not being aggressive (which is fine if that is your style). One thing I would suggest is with such short game times - either no respawn or limit it to just a few. Because the games are short you won't sit for long if you get taken out early. And having respawn limits will stop suicide runs where people just run out spray, respawn, spray again, etc. With respawn limits you have to be aggressive but smart.
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Frost
Private
live in the Niles,Michigan area so meeting at the airhouse is a little difficult but can be arranged
Posts: 21
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Post by Frost on Mar 16, 2014 21:57:38 GMT -5
Agreed. The only problem with giving each person like 2 lives or so is the dishonestly factor. I've seen many players be hit and not call it and continue to shoot at the opposing team. It's a good idea it's just we all know people wouldn't listen to the multiple life rule and would just spawn in more times than allowed.
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Loaf
Private
Posts: 80
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Post by Loaf on Mar 17, 2014 9:29:43 GMT -5
Kalamazoo has done something like that before, but it was which ever team got the rest of the team out first wins, i like this idea better thought, i would play. I hope my sight won't get shot out again though. *wink wink* haha
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Frost
Private
live in the Niles,Michigan area so meeting at the airhouse is a little difficult but can be arranged
Posts: 21
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Post by Frost on Mar 17, 2014 10:50:48 GMT -5
Haha. My baaaad.
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Loaf
Private
Posts: 80
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Post by Loaf on Mar 17, 2014 12:06:00 GMT -5
Its ok, haha.
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